

The raiders of Norsca understand that gathering in populous settlements can bring some benefits, but they do not have the knowledge of "defense". You can see which lords are in charge of each faction in the diplomacy panel: they are in fact visible when you select each faction. It is therefore not necessary to invest resources to maintain a good relationship with your neighbors, and it is sufficient to make a surprise attack on the army led by the lord at the head of the faction you want to incorporate. After defeating him, the faction will accept any diplomatic settlement that includes annexation, including the sale of any money that that tribe eventually owns. Norsca can join other Norsemen factions into its forces simply by defeating their faction leader in battle.

Recruiting more armies does not result in a percentage increase in upkeep cost, as is the case with the corruption of the Empire or the dispersion of Vampire Counts magic. Each branch automatically excludes the others.Įach coastal settlement on the map can be colonized by Norsca, to create an encampment, that is, a small settlement with a total of three slots, in which it is possible to build buildings useful for recruiting or supporting the invasion of the hinterland. Makes a powerful Legendary Lord available for recruitmentĮven non-legendary lords can show their individual devotion by spending skill points in a particular skill branch dedicated to one of these gods, gaining skills consistent with that entity's domination. Starting amount of Winds of Magic: + 20% (all forces) Victim replenishment speed: + 20% (all forces)Ī plague will be unleashed around the world that will increase the corruption of Chaos by 100 in every region Makes an extremely powerful unit of several infernal cannons available for recruitment via Regiment of Fame Weapon Strength: + 10% for melee infantry units (all forces)Įxperience gained by unit per turn: +100 (all forces)

Makes a level 30 Hybrid Fire and Shadow Chaos Sorcerer available for recruitment Lord's Rank Bonus: +5 upon recruitment (all provinces) This is the list of gods and the bonuses they offer:

Upon reaching 100 points, the last bonus will be unlocked and the acquisition of loyalty will be frozen for the rest of the campaign. Each new monument will increase loyalty to the chosen deity by 6 points, and decrease the same loyalty to any other god by 2 points.Įvery 25 points of loyalty to the same deity will unlock a special bonus for the campaign. Whenever a settlement is conquered, it can be razed to the ground to build a monument to one of the four deities of the Chaotic Pantheon. The Norsca faction has a characteristic score based on devotion to the four main deities of Chaos.
